Monday, 26 March 2012

Evaluation

1. In what ways does your media product use, develop or challenge forms and conventions of real media products?

Our music video uses many different forms and conventions of real media products. The 'General Theory' explains music videos in a certain way. It proposes that the lyrics establish a feeling and a sense of subject rather than a meaning. The tempo of the music often drives the editing. The slow and steady tempo to our song encouraged us to use editing that matched this. The use of shot transitions fading from one to another distinguished time either passing, or going backwards to view the flashbacks. This fits well with conventions of real media products because it followed the slow pace of our song. 

In terms of camera work we followed the conventions of real media products because we used a variety of different shots. We used as many shots as we could as long as they were appropriate. The camera angles we used varied from close-ups to establish emotions of the characters and long-shots to make it clear of the settings to portray the mood of the music video.



This is an example of a close-up of Ally's face in the room by himself. This is to show his lonely, upset emotions. 





This is an example of a long-shot of Ally. We have used this particular shot to show the audience the romantic setting and to allow them to establish this is where him and Shannon have previously been. This emphasises his loneliness without her. 

We related our music video to my Auteur Theory of Marc Klasfeld. Marc Klasfeld uses naturalistic settings in his music video 'A Thousand Miles - Vanessa Carlton' of a house. We did this too because our music video also starts in a house. This creates realism and makes it easier for our audience to relate to the character. Marc Klasfeld uses close-ups of the artists faces in many of his music videos  to convey emotion and reveal things about the characters or artists. We have used many close-ups of Ally in the music video and also our magazine poster shows a close-up of Ally's face side on. Here is the link to my Auteur Theory on my blog: http://leahrobertsmediaa2.blogspot.co.uk/2012/03/auteur-theory.html

The lip syncing we used develops real media product conventions because we filmed one particular scene where Ally is lip syncing at all times and we used parts of this scene throughout the whole music video. We spent a large amount of time editing the visuals with the song so the lip syncing was in perfect timing. The scene in which the lip syncing was used was when Ally is sat in a dark room by himself, behind him flashbacks of him and Shannon were shown. This creates a feeling of loneliness and rejection because it looks like he is singing out about his heartbreak but nobody is around to listen or care. Lip syncing is very common and used nearly in every music video around at this present time. For example, when we did research into proffessional music videos (e.g. music videos from 'The Script' and 'You Me At Six') we found it was used in almost all of them.

We followed the genre conventions very carefully throughout our music video. Genre is important because of many different reasons. It is a way of organising huge amounts of texts, can act as a set of expectations, it creates a relationship between audiences and producers and this minimises the risk of failure, reinforces ideas and values, it makes it clear what ‘works’ artistically and creates a structural framework that can be played with.


To establish our genre conventions I watched and analysed current 'Alternative Rock' videos by artists such as 'The Fray', 'The Script' and so on. From this, I established certain conventions that were common in these music videos. The costumes that Ally wore included jeans and jackets. This is similar clothing to what the band members were wearing in their music videos. The use of the guitar at the beginning links with 'Alternative Rock' videos because I noticed that performance scenes with emphasis on instruments were often used. We also followed genre conventions because of the message of the song that we have linked with the visuals in the music video. The central messages are heartbreak, sadness and loneliness. This is often used in 'Alternative Rock' songs and music videos. We have made these messages clear through Ally's solo scenes in black-and-white, Ally and Shannon's scenes of them being together using bright lighting (in the same locations as Ally's scenes), Shannon's scene where she clearly rejects a phone call from Ally and the scenes of Ally singing alone with flashbacks of him and Shannon together. The contrast in the lighting of Ally's solo scenes and Ally's scenes with Shannon allows the audience to distinguish the difference in feeling since the time is passed where their relationship has ended. 






This is an example of us using an 'Alternative Rock' genre convention at the beginning of our music video. We organised this shot so the guitar was central so this is what the viewers would concentrate on most, and Ally is above so the audience are introduced to him as a character.




This is an example of a shot of a flashback when Ally and Shannon were together. This shows the bright lighting we have used, to indicate these were happy times for Ally. 





This shows Ally alone, in the same place as the previous shot. The fact that he is alone and it is black-and-white clearly shows the audience his is missing her and feeling rejected.

Our music video challenges real media products through the use of narrative structuring. Many media products follow five main stages: exposition (introduces character and setting), development (storyline is developed and more characters are introduced), complication (an event occurs which will affect characters in the video), climax (tension is at a high, a character will make a decision that will effect the outcome of the story) and resolution (the situation is resolved).  The complication comes into the music video at a very early stage, at the same point as the development. This is when we see Shannon reject Ally's phone call because this is when a new character is introduced and causes trouble for the protagonist character. This also creates a complication for the viewer. We did not include a resolution towards the end of the music video. The main reason for us doing this was to follow the lyrics. The song ends on saying 'When will I be loved?' so this indicates to the viewer that he has still not found happiness. To follow this, so the visuals match the lyrics, Ally was walking away from the camera into the distance from a high-angle shot. This emphasises that he is still lonely and down, so there has been no clear 'resolution'.

In terms of an ancillary tasks, we use conventions of real media products in many ways. For our digipack, the same mise-en-scene of black and white editing is used on every page because this shows the same lonely, isolating feeling throughout. Ally is also wearing the same clothes in every shot on the Digipack, this creates realism for the audience and indicates he is a normal person so the audience can relate to him. The writing all over the Digipack is black and red. This looked most professional because it was clear and bold, also because the dark writing shows his emotions of rejection and loneliness. 

2. How effective is the combination of your main product and your ancillary task?

As well as our music video, we also created a Digipack and a poster. For them all to work effectively together, we needed them all to follow the same conventions and characteristics. We also had to make sure they all fit into the same genre to create realism for an audience. This would create a purpose for our products. According to the hypodermic-syringe theory, an audience will prefer to view our product if it all relates to each other and looks similar.

In our Digipack and poster, we have used black-and-white editing throughout. This is to emphasise the mise-en-scene of sadness and rejection. Pictures of Ally are used on the front, back and lyrics page of our Digipack. This is so the viewer can use him as a recognisable icon for the song; because he is the protagonist in the music video.  For the inside of our Digipack we used a black and white image of a tree without the leaves. The connotation of this is that the tree is creating a hostile, lonely environment.

In terms of our poster, our first draft did not link with our other work. By using the picture of Erick Baker and not Ally, it made it seem like a completely different product. We tried the picture of Erick Baker at first because we were influenced by some of his products. However in our final poster, we thought it would be most effective to go back and use another picture of Ally. By using a close-up of him, the viewer can relate the emotions on his face to the sad feeling of the song. One thing we did not change through the use of drafting was some of the writing 'available on iTunes'. We thought this looked effective as it persuaded people to download the song, this way our poster also uses conventions of real media products that we have viewed. 

Our  products could use convergence of different types of media. Music magazines commonly have their own website. Taking 'NME' as an example, on their website they have a section on NME artists organised in alphabetical order. When you click on an artist you can view their music videos, photos, lyrics, biography etc. We could use this on our own products because we have made a music video and we have many images that we used for our ancillary tasks. 






Overall, all three products related to eachother because they all centre around Ally and black and white editing. This is how we branded our products.



3. What have you learnt from your audience feedback?

We gained most of our audience feedback from our questionnaire that we created and from showing people our rough cut. We also gained some feedback on our music video from using 'Facebook', a social networking site and 'Youtube'. Our feedback was based on what we did well and what needed improving. The people that were giving us our feedback were our friends and family. We learnt many things from our feedback.

From the questionnaire in particular, we learnt what our target audience is (mainly females, aged 16-30). This was because these were the people that overall enjoyed the song more. I think this is because it was quite slow paced and stereotypically, this is preferred by females. Also, because the song is about heartbreak, most commonly people of this age go through heartbreak more often than from other age groups. This means they can relate. My questionnaire is on my blog: http://leahrobertsmediaa2.blogspot.co.uk/2012/03/target-audience-research.html

From showing people our music video and putting it on 'Facebook' and 'Youtube' many things were established. We learnt that everything in media is open to an audience's interpretation. This is showing our music video on these websites:










One of the first things that our viewers noticed was that some of the syncing was out of time. This included the lip syncing in the scene where our protagonist character is sat alone in a dark room singing out. This did not look as professional as our music video should look. Another negative feeling about our music video was little concept of rejection. Because of this we added the phone scene and we filmed more of Ally and Shannon together looking like a couple, that was originally on our storyboard.

The feedback that I received after having a first try at the lyrics page of the Digipack, is that the lyrics were not clear enough on the brick wall. Also, that the red writing didn't fit well with my other products. The red writing may be suggesting something other than sadness and loneliness, it gave the idea of blood and danger. To overcome this I made the writing a larger font and I also made the lyrics black. This way everyone could see the lyrics with no trouble and it was not conveying the wrong type of message to the viewer. A positive I got about the lyrics page on the Digipack was the picture of Ally leaning across the wall linked very well with the music video because his facial expression suggested sadness and the brick wall added an urban feel which worked well in terms of genre conventions.



This is showing the scene where Ally tried to phone Shannon but she threw her phone down. This clearly shows that she does not want to talk to him, so this adds to the theme of rejection.




This is a shot from the scene of Ally alone singing out. We spent a lot of time editing this scene so the lip syncing was perfect.



Sunday, 25 March 2012

Art Work

This is my first draft of the lyrics page. I tried the lyrics in red at first to see if it added to the theme of rejection and loneliness. I liked this picture of Ally against the wall because it creates an urban image which links well with the genre of 'Alternative Rock'. I used the font 'Tahoma' because it was clear, with no particular detail. I decided this worked best because it is easy to read when you are reading the whole lyrics page with a lot of writing. 






This is the final lyrics page of the Digipack. I changed the lyrics to black because red was difficult to see and black also fits better with the mise-en-scene of our products. I also made the writing in a bigger font to make it clearer to the viewers. However I kept the font in the same style, 'Tahoma'. I kept the picture as it was because it got lots of positive audience feedback. It links well with our music video because of many different reasons. Black-and-white editing links with our music video because it is what we used on Ally's solo shots to convey a feeling of sadness and loneliness. 





Many other bands use images of them against a wall, also with black and white editing. An example below is of the band named 'Flipper' formed in San FranciscoCalifornia in 1979, continuing until the mid-1990s, then reuniting in 2005.

The image looks very effective because not only does this setting create realism, but means the viewers concentrate mainly on the image of the band. This is useful to sell their music because it is focusses on their looks so it is easier for a viewer to remember them.





This is our draft of our back cover of our Digipack. It has black lyrics, just like the lyrics page. The picture is also in black and white, this is so our digipack has the same style throughout. The picture is of Ally again, because we found from researching into other Digipack's; they are mainly focused on the main character or band. The scene that he is in, is the same as in our music video. This is so a viewer can associate our products together. 



This is the final of our back cover of our Digipack. We made the writing 'Instrumental' the same size as the other writing on the page to make our product look more professional. We added a bar code on the bottom right to add realism to our product. 




This is the front cover of our Digipack. This follows the same theme as the previous two parts of the Digipack. We chose the title of the song 'When Will I Be Loved?' in a deep red colour to distinguish the name of the song and to emphasise it so it is more memorable for the viewers. We also did it to make it stand out, because it is the front cover and what people will see first. 



This is our draft of our CD. The image of the tree creates a feeling of isolation and hostility. We can relate this back to our music video as it looks similar to the setting of where Ally walked during his alone scenes, because he was surrounded by trees. We tried using the red colour because some of the writing on our Digipack is red and it is a colour that can represent sadness when used in the right context.










This is the CD of our Digipack. We changed the colour theme as the same as all the other parts. We decided this looked more effective because it blended in better with all our other products and it has a greater feeling of sadness and loneliness. 





This is the spine of our Digipack. It follows the same dark colour conventions as the rest of the Digipack and the font is also the same as the front and back cover. 






This is our Digipack put together:









This is our first draft of our poster. We tried using Erick Baker as the cover (the artist of our song) and we also used advertising techniques 'new single' 'available on iTunes' to influence the viewers to buy the song and watch our music video. However we decided it didn't work because it did not link well at all with our Digipack or our music video. This is because the audience cannot relate to Erick Baker as they have seen Ally throughout the other two products. 




Our final poster used the same font as the front and back cover of the Digipack. We did this because our audience can relate the two products to each other. We used a picture of Ally again because he has become a recognisable icon for this song. The white writing creates a soft image and makes it different to our Digipack. One thing we did not change is we kept the same advertising techniques 'available on iTunes' to influence our audience to buy the song. We also included Erick Baker's website address to persuade our audience to view it and buy more of his songs and albums.


Digipaks and Posters

A digipak is a patented style of a CD, DVD or Blue Ray packaging. Digipak's typically have a gatefold paperboard or card stock outer binding, with one or more platic trays capable of holding a CD or DVD.





I can see from these Digipacks, they all follow the same theme throughout. For example, Katy Perry's Digipack follows the theme of candy because of the front cover (she is layed on clouds that look like candy floss) and the CD (also represents candy). There are also commonly pictures of the artists displayed to represent their own album.

Examples of posters:








These posters all centred around the artists and had a particular mise-en-scene that relates to them and/or their album.


NME magazine has been published weekly since 1952. It started as a music newspaper, then moved towards a music magazine in the 1980's. In the 1970's it became the best-selling British newspaper. An online version of NME, NME.COM, was launched in 1996. It now has over 7 million users per month.



This shows 'Oasis' on the front cover of 'NME' magazine, This band is a similar genre to our song. The image uses black and white editing, like our products. It is also a simple image, focussing just on the artist. Throughout our products they focus just on Ally and his personal emotions.




Kerrang! is a UK magazine, devoted to rock music.It was first published in 1981. In the early 2000s it became the best-selling British music newspaper.



This shows 'Biffy Clyro' on the front cover of 'Karrang!' magazine. The picture is a close-up and this is done to convey emotions and reveal something about the artist. From their expressions, we can see that it indicates seriousness and intenseness.



I think our poster would be most appropriate in 'NME' magazine because Kerrang only include rock music. Furthermore, NME is very successful and is an example of convergance because it has a website: http://www.nme.com/ and NME awards are also held every year  to celebrate the best new music of the past year. The nominations and winners are voted for by the readers of the magazine.

Editing our music video

Throughout our editing process of our music video we have used the digital technology called 'iMovie'. We found this an extremely useful device because it helped us use many different effects on our music video.

When we had filmed all of our footage, we uploaded it onto 'iMovie' straight away. We then added our audio clip over the visuals. We thought it was important to do this first because we could concentrate on sinking our song and the visuals together. This was easy for us to do as we could move sections of our footage around simply.

We soon added transitions between slides such as fading. This helped emphasise our mise-en-scene because it portrayed time moving slowly and the protagonist character is still shown to be lost and alone. We also added special effects to the lighting of the scenes as the main way to set the mood of the characters. For example, black and white editing was added on through 'iMovie' on the scenes of the protagonist character alone, going back to the places where him and the girl went together. Bright lighting was added on through 'iMovie' also, on the flashback scenes of when he was with the girl.

'iMovie' helped us change some of our footage into slow motion. This made the viewer’s concentrate on a specific part of our music video. Slow motion emphasised the protagonist character's feeling of rejection over time which links well with the lyrics, so this shows the viewers the story of our music video.

Lastly, we used 'iMovie' to stabilise some of our footage that wasn't completely still. This was because in order to get some of our high angle shots (so we had a wide variety of camera angles) we had to balance the tripod on our chin, so throughout the shot it was not all still. The stabiliser effect helped us overcome this, this way our shots looked more professional than they would otherwise.

Final video


Filming our music video

We filmed our music video throughout a period of weeks. We started by filming outside Ally's house and down his street. We filmed him coming out of his door several times from different angles so we could later decide which shots to use that looked most effective. We filmed him walking down the street from behind him, so we couldn't see his face. We made this creative decision because it shows that he is moving on, but he is by himself. He kept his head low throughout this part, this is because even though we cannot see his face, we know that he is feeling down and alone. He ended up at a bus stop, this makes it clear that he is going to be travelling somewhere. After we finished and we looked through the footage, we noticed that some of the shots were too wide and we all decided it did not look right. So we later went back and filmed some of the shots again at a closer angle. We thought this would be a better idea because this would show the audience what he looks like so he is introduced to the viewers. We were able to refer back to our original storyboard because we already had these ideas set out before filming.

We then went to a park in Kidlington and filmed Ally with Shannon (the girl that he is in love with). We did this because we thought that we would play this footage behind Ally in the lecture theatre scenes which were later to be filmed, to emphasise the feeling of loneliness and the fact that he misses her now. We only had to spend one day filming this part because we went there knowing exactly what shots to use (long shots, two-shots) and exactly what they were going to do (be on the swings). We chose them to be on the swings because it reflects happiness and having fun, which indicates that they had a good relationship.

In the next part of our filming, we decided to film the lecture theatre scenes. We filmed after school on a few occasions. We had the projector with the filmed flashbacks uploaded onto the laptop we were using. We decided that the majority of shots we were going to use were going to be close-ups. This is because this way the viewers could capture his emotions. We used zoom on the digital camera to show that we can film many different ways. After looking at the footage, we decided we needed to go back and film some more because some of the shots were zoomed too close to his face and this did not look professional. This idea was also on our storyboard so we knew exactly what we were doing.

After the lecture theatre scenes, we started to film Ally's solo scenes to continue with the themes rejection and loneliness. We went to the park with the pond next to it. We went on an autumn day, we thought the colour of the leaves on the tree's portrayed a very romantic setting. We filmed him sat on a bench by himself, looking down on the floor. We filmed from both sides and from the front, so we had as much footage as possible to choose from. Throughout a number of days, we filmed him walking by the tree's alone, this makes it clear to the viewers that he is lonely. We used a tracking shot so we could see his facial expressions through out the shot. We filmed him walking by the pond from a high-angle shot, walking away from the camera. We thought we could use this as the last shot because by him walking away from the camera, it is a connotation for him walking away from the situation and moving on. We added this particular setting that wasn't on our storyboard at first. The reason for this is because we thought it was the perfect place to emphasise how he still loves the girl.

Once we had completed all of Ally's solo shots, we went back to the same locations and filmed him with Shannon. We were going to use this footage as flashbacks, this shows that he is thinking about happy times of when they were together. By using the same locations, this emphasises that it is her he is missing. We also added this that wasn't on our storyboard. We did this because our first plan did not create enough lonliness without Shannon.

Once we had completed all the filming of the scenes by the ponds, we thought our music video needed another element of rejection. So we decided to go back to the bus stop and film him ringing Shannon. We then introduced Shannon to the music video by using a high-angle shot of her sat in her house (realistic setting) receiving his phone call and rejecting it. We could see her rejecting the phone call through a close-up of just the phone. By using mobile phones in our music video, it does not only just create realism, but it also shows us using an inter-textual reference which is proven to be important in new music videos (Goodwin's Theory of Analysis).

Lastly, we needed to film an opening scene for our music video. We filmed Ally in his house (creates realism as this scene will follow him coming out of his house) playing a guitar. We chose to make him play a guitar because this is a genre convention of Alternative Rock so it does emphasise the genre of the song and music video. We used close-ups of the guitar to show we can get the visuals in perfect time with the audio track.

Target Audience Research

To gather information about our target audience, we decided to play the song to as many people as possible, from all different age groups. We then asked them to fill out our own questionnaire, because this way the information we would collect would be relevent to us because we thought of the questions. We gave the questionnaire to 5 people each and we were able to gain data that is easy to organise. This was the questionnaire we created:




Age:               10-20             20-30             30-40             40-50             50-60

Favourite genera of music:
Hip-Hop / R&B                         -
Alternative Rock / Folk            -
Rock / Metal                             -
Jazz / Classical                        -
Dub step / Electro                   -
Pop / Dance                            -
Other…                                    -

Do you like Erick Baker’s song?
Yes                  No

Would you like to listen to more of his music?
Yes                  No

What age do you think the main audience of the song is? (tick as many as you like)
10-20             20-30             30-40             40-50             50-60             60+

What gender do you think the song is aimed at most?
Male              Female            Both male and female



From our questionnaire we established certain things. We concluded that our target audience - the people that were most interested in the song and this genre of music - are people aged 16 - 30. Also, from this questionnaire we  found that females generally liked the song more than males. From this finding, we decided that our target audience are mainly females.


Our music video links with the song because it displays a message of having bad luck with relationships and getting rejected. Through the focus of the main character, the audience can tell that people often get extremely down about similar situations. This age group may be able to relate to this the easiest because they are the ones who may be experiencing many relationships, some not ending well. This means that they are likely to have an experience of heartbreak and/or rejection. This indicates that they will be able to sympathise most with our main character in our video and be most interested in the lyrics. Another reason as to why our music video may be more relevant to this audience is because the music video has a slow and steady pace to it, whereas younger people may be more interested in music videos with a fast pace and a more upbeat tone e.g. dupstep. They may also be more attracted to a different type of genre such as pop music because they are more likely to sing about experiences that younger people can relate to.


Other music videos related to our target audience: